Johann J Cardenas

Gear3D 1.14: additional 767 variants and body appearance

Added the 767-200ER and 767-300F using Boeing D6-58328 Rev K (December 2024), available from the Boeing airport planning manual.

Variant Takeoff / taxi weight (lb) Main / nose pressure (psi) PDF pages
767-200ER 395,000 / 396,000 190 / 185 23, 193
767-300F 412,000 / 413,000 200 / 172 26, 194

Pressure comes from the corresponding taxi-weight column. Wheel loads continue to use takeoff weight and the explicitly assumed 95% main-gear split. The footprint drawings specify the same gear geometry as the existing 767-200 and 767-300ER respectively. Existing same-length passenger meshes, attitudes and illustrative attachment heights are reused; cargo doors, glazing and engine options are not variant-specific. This limitation is recorded in each unit’s notes, body-fit source and assumed fields.

The upstream generator is e-labs/gear3d/scripts/build-boeing-variants.mjs. Its generated JSON and index are copied into this port’s public data library. No new third-party mesh or license is introduced.

Body customization now includes shaded/wireframe surface, matte/satin/metallic finish and aircraft intake contrast. All three persist in project files and autosave; old projects receive the default settings. Reset restores them. Intake shading uses a smooth normal-dependent mask on the existing airframe, without adding triangles or changing wheel coordinates. The body stays excluded from engineering geometry and footprint exports.

Product changes live upstream in the controller, HTML shell and geometry module. The course controller is regenerated with port-main.mjs; the React shell carries the matching controls.

Validation passed in clean checkouts outside the Box workspace: